{"@context":"https://credreg.net/ctdl/schema/context/json","@id":"https://credreg.net/ctdl/termhistory/learnMethod/Gaming/json","@graph":[{"@id":"https://credreg.net/ctdl/termhistory/learnMethod/Gaming/json/813efb16-570a-4ed4-b7ee-0b0093e1459b","@type":"cs:ChangeSet","cs:subjectOfChange":"learnMethod:Gaming","cs:changeReason":"This term was originally a part of the definition of learnMethod:ElectronicMediaBased, and was found to be a valid learning method.","cs:createdDate":"2017-10-27","ceterms:subjectWebpage":["https://github.com/CredentialEngine/vocabularies/issues/480"],"cs:addition":[{"@type":"rdf:Statement","rdf:subject":"learnMethod:Gaming","rdf:predicate":"skos:prefLabel","rdf:object":"Gaming"},{"@type":"rdf:Statement","rdf:subject":"learnMethod:Gaming","rdf:predicate":"skos:inScheme","rdf:object":"ceterms:LearningMethod"},{"@type":"rdf:Statement","rdf:subject":"learnMethod:Gaming","rdf:predicate":"skos:definition","rdf:object":"Provides interactive educational experiences which demonstrate concepts in a way that promotes critical thinking, overcoming challenges within prescribed rule sets, problem solving, and in some cases, teamwork and/or competition."}]},{"@id":"https://credreg.net/ctdl/termhistory/learnMethod/Gaming/json/d8639f19-a126-42f7-98b3-29e9f151edee","@type":"cs:ChangeSet","cs:subjectOfChange":"learnMethod:Gaming","cs:changeReason":"Refined definition","cs:createdDate":"2018-01-29","ceterms:subjectWebpage":["https://github.com/CredentialEngine/vocabularies/issues/487"],"cs:addition":[{"@type":"rdf:Statement","rdf:subject":"learnMethod:Gaming","rdf:predicate":"dct:description","rdf:object":"Individual or group games that have cognitive, social, behavioral, and/or emotional dimensions which are related to educational objectives."}]}]}